Robot Monitor Widget UX.UI Design
Improving Work Productivity

Overview
This project explored a new business model for Samsung’s robotics division by integrating a robotic arm with a smart monitor system.
As the primary UX/UI designer, I refined the initial prototype by designing an adaptive widget interface that improves productivity through automated monitor positioning.
The solution enables:
Automated monitor positioning
Posture feedback system
Workspace presets for quick task switching
My Role
UX/UI Designer I Samsung SRA, Think Tank Team
Usability Testing, UI Architecture, Wire Framing, Visual Identity, Prototyping, Interaction Design
Team
Part of an R&D team consisting of 1 UX/UI, 2 ID designers, 1 project manager, and 4 developers.
Duration
3 month, Jun-Aug 2022
Problem to Solve
Bad Monitor Setup and Poor Ergonomics Disrupt Workflow
Poor monitor positioning and ergonomics disrupt workflow by causing physical strain and reducing productivity.
Our Solution

A robotic monitor system that automatically adjusts to a user’s position while supporting posture correction and workspace automation.
WORK PROCESS
Planning project timline
Bridging prototype with user
Following an initial posture correction prototype, I was brought in as the sole UX/UI designer to improve accessibility and usability.

With an initial prototype in place, the team focused on testing and improving accessibility. I worked directly with the prototype to define key use cases and design the interface, iterating alongside the evolving physical system.

CONTEXTUAL INTERVIEW
Findings from Prototype Testing
Balancing automation and user control
We interviewed 12 internal users as they used the prototype in their daily work. I observed their behavior and asked follow-up questions to identify usability issues. Automation alone wasn’t enough. Users needed easy access to controls and subtle feedback that didn’t interrupt their workflow.

Monitor reposition need varies

Personalized posture assistance
Display clutter with multiple windows

Effortless app access with widget UI
Constant posture feedback is distracting

Allow feedback personalization
Defining design criteria
Based on research findings, I defined key design criteria focused on personalization, quick workspace access, intuitive monitor controls, and flexible face-tracking adjustments.

(Contextual Interview Synthesis)
PROJECT PLANNING
Setting clear project goal
Align Interface and system behavior
I collaborated closely with engineers to align features and system interactions, focusing on an intuitive interface for managing monitor and workspace settings, with simplified LED feedback integrated into the base.

(User Flow)
Feature alignment through scenario visualization
I created storyboards and journey maps to align on key scenarios, helping the team prioritize simple features that could be delivered within time constraints.

(Scenario Sketch)
SKETCHING
Improving accessibility
Visualizing seamless monitor control
I explored multiple concepts for the application interface, focusing on how it appears and stays accessible without disrupting the screen. The final design introduced a persistent widget that expands for detailed controls, with the option to hide or restore it from the taskbar.

(Concept Sketch)
Defined UI and motion to smoothly toggle between quick settings and detailed controls, with automatic orientation adjustment.

USER TESTING
Testing and iteration
Prioritizing improvements
During the mid-fidelity stage, I simplified the experience by reducing hidden features and focusing on core wireframes. Through usability testing, I identified key issues and prioritized improvements based on risk, leading to a focus on refining position control and workspace features.
(Mid Fidelity Prototype & Feedback)
KEY CHALLENGE 1
Position controller
Need Intuitive 3D control design
My biggest design challenge was designing an intuitive control system for 3D monitor adjustments. Representing height, depth, pivot, and rotation on a flat interface was difficult.
To address this, I introduced a flat overlay aligned with the monitor view, making interactions more intuitive and reducing the learning curve.
(Before & After)
Balancing speed and spacial clarity
I began by exploring different reference patterns and sharing options with the team. We chose flat controls for their simplicity, feasibility, and lower cognitive load. Still, isometric views added value by improving spatial recognition in monitor previews.

(Controller UI Audit)
Recognizing these trade-offs, I identified an alternative solution that balanced feasibility with improved intuitiveness. I introduced a flat 2D illustration to represent the monitor’s position, combining the clarity of flat controls with stronger spatial understanding.

(Controller Design Explorations)
KEY CHALLENGE 2
Workspace transition
Improving safety and control in workspace transition
Another challenge was reducing confusion around system-triggered changes and maintaining a sense of user control. Workspace selection triggered automatic adjustments that, without safeguards, could feel abrupt and unexpected.
To address this, I introduced a confirmation step before applying changes, helping users stay aware and giving them the option to cancel.

I also recommended making the interface responsive so that newly added workspaces automatically adjust based on the total number of saved workspaces.

From design to development
During implementation, I worked closely with engineers to ensure designs translated smoothly into production. I adapted to technical constraints and timelines while maintaining visual integrity, using regular check-ins to keep design and development aligned from concept to code.

FINAL DESIGN
Co-bot to boost your digital workforce


FINAL OUTCOME
Unveiling public feedback
Used in real-world work environments
The final prototype was demonstrated to onsite attendees in tech fair and team visits. We got a great attention to new potential robotic line with integration with current product features


REFLECTION
My take away from the journey
👊 Project challenge
In order to create optimal user interfaces, it was essential to develop the user interface simultaneously with the robotic mechanism. To meet the deadline for software implementation, a widget-style controller was designed to offer a balanced set of options for flexibility. Consistent communication allowed us to quickly align with the project objectives, leading to a successful demonstration.
📝 What I learned
When creating a widget-style controller, it was crucial to limit the number of control options to maintain balance. The design focuses on user intuition by providing clear monitoring of movement directions, without burdening users with unnecessary details. The solution was to strike a balance between availability and simplicity. By limiting the options, we avoid confusion and prioritize clarity, resulting in a better user experience.
👉 What’s my next steps
The project presented to HQ successfully introduced new robotic possibilities. To advance it, I'll focus on developing a posture monitoring and analysis system to improve ergonomic support. Additionally, I'll address overlooked safety protocols concerning monitor movement in desk areas by considering a system to calibrate desktop objects, navigate obstacles, or issue warnings to users before transitions occur seamlessly.









